If this fails, V-Ray goes through the paths in the VRAY_ASSETS_PATH variable and tries to find a file with the same name. Initially, V-Ray attempts to look for an asset in the path specified in the scene. ![]() VRAY_ASSETS_PATH – Specifies a list of paths where V-Ray will look for textures, GI cache files, etc. This command is available in V-Ray 6 only. ![]() It is helpful for tackling the Too many open files (24) error. VRAY_PROCESS_MAX_OPEN_FILES – Controls the file limit for the whole process. VRAY_CMD_SUFFIX (standalone) – Specifies command line options that are appended to the actual command line. VRAY_CMD_PREFIX (standalone) – Specifies command-line options for V-Ray Standalone, which are pre-pended to the actual command line. VRAY_CONNECT_TIMEOUT – The timeout (in milliseconds) when connecting to the license server. VRAY_AUTH_CLIENT_FILE_PATH – The path to the vrlclient.xml file containing information about the license (e.g. ![]() The variables that are valid for V-Ray Standalone only are marked with (standalone). Some of these variables are in effect in both V-Ray Standalone and V-Ray for 3ds Max, while some of them are pertinent to V-Ray Standalone only. There are some environment variables that affect the operation of V-Ray. This page provides information on environment variables that affect V-Ray.
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